Leigh Machin, Games Programmer, Website Development and Games Programming
My home page with an introduction describing my video games and website programming interests
A history of my education in web development and games programming
Portfolio of games programming work
Portfolio of website development programming work
My Curriculum Vitae (Resumé) containing all information about Leigh Machin
Photos and Videos of my travels
Messages users have left me concerning games programming and website programming
Various links, video games development, website programming, etc
Feel free to contact me about video games programming, web development or anything really!

C/C++, Visual Basic,
ASP/ASP.Net,
Java/JavaScript,
HTML, COM, SQL,
Direct X, OpenGL,
Web Programming,
Games Programming,
MS Windows, Linux,
PS2, PS3,
Xbox, Xbox 360


Games Programming - Bell-Fruit Games

Bell-Fruit Games
These are some of the games I have worked on while at Bell-Fruit Games.
Please Note: Screenshots of these games have been removed at the request of the company. If you want to view these games first-hand, please visit an appropriate outlet (pub, casino, amusements, etc) or seek publicly available promotional material for these products to view screenshots of these games.
Deal or No Deal: Sixth Sense
Development: December 2012 - January 2013
A Cat C video AWP game from the popular Deal or No Deal franchise. Implemented a nice looking swirling vortex visual for the top game board.
Development: C/C++, DirectX graphics API, Windows platform.

Treasure Island: Call of Booty
Development: October 2012 - November 2012
A Cat C video AWP parrots and pirates themed game. An unofficial sequel to "Cash Ahoy" which i also developed.
Development: C/C++, DirectX graphics API, Windows platform.

Cops 'n' Robbers: Lucky Streak
Development: June 2012 - October 2012
A Cat C video AWP game with smash 'n' grab and streak feature.
Development: C/C++, DirectX graphics API, Windows platform.

Deal or No Deal: Bank on It
Development: March 2012 - May 2012
A Cat C video AWP game from the popular Deal or No Deal franchise.
Development: C/C++, DirectX graphics API, Windows platform.

Cash Ahoy
Development: December 2011 - March 2012
A Cat C video AWP game converted from the successful mechanical game of the same name.
Development: C/C++, DirectX graphics API, Windows platform.

Qi
Development: October 2011 - December 2011
A video SWP quiz game based on the very popular prime time TV show hosted by Stephen Fry.
Development: C++, OpenGL graphics API, Windows platform.
Deal or No Deal: Cops and Robbers
Development: May 2011 - July 2011
A Cat C video AWP game from the popular Deal or No Deal franchise.
Development: C/C++, DirectX graphics API, Windows platform.

The Colour of Money
Development: January 2011 - December 2011
A Cat C and Cat B3 video AWP game based on the TV quiz show hosted by Chris Tarrant.
Development: C/C++, DirectX graphics API, Windows platform.

Viva Las Vegas
Development: November 2010 - April 2011
A video AWP game with Las Vegas theme for the Italian market. A variety of Las Vegas themed features.
Development: C/C++, OpenGL graphics API, Linux platform.
Dead Rich
Development: October 2010 - January 2011
A monsters, ghosts and ghouls themed video SWP game.
Development: C++, OpenGL graphics API, Windows platform.
Take It or Leave It
Development: September 2010 - October 2010
A video SWP game similar to the popular Deal or No Deal SWP game.
Development: C++, OpenGL graphics API, Windows platform.
Nevermind the Buzzcocks
Development: April 2010 - May 2010
A video SWP game based on the successful TV show. The player is required to answer music questions, gaining points, which lead to cash prizes.
Development: C++, OpenGL graphics API, Windows platform.
Poker Ace
Development: March 2010 - April 2010
A Cat C video AWP game where the player plays 'draw poker' and can gamble wins in a hi-lo ladder climb. There is a feature game where the player plays an interactive money streak.
Development: C/C++, DirectX graphics API, Windows platform.
USA Mini-golf
Development: December 2009 - March 2010
This is a video based SWP-style game developed for the new USA gaming market. I developed a full 3D based environment with model loading, XML based level data loading and integrated Bullet physics for realistic golf ball and environment interaction. This project was put on hold as the USA gaming market was not deemed mature enough at the time.
Development: C++, OpenGL graphics API, Windows platform.

The Colour of Money
Development: September 2009 - November 2009
A video SWP game based on the TV show hosted by Chris Tarrant. The player is required to answer questions and then using their judgement stop a count-up prize value before it 'busts'. A successful game on many SWP platforms, it is still a top SWP game over 3 years after release!
Development: C++, OpenGL graphics API, Windows platform.
Cops 'n' Robbers (Triple)
Development: July 2009 - August 2009
A video and mechanical based triple game designed for casinos and club outlets. A small project, where I was required to enhanced an existing implementation of the initial release of the game, with a new 3D scene (models, lighting, texturing) used in the multi-player feature.
Development: C++, DirectX graphics API, Windows platform.

Battleships: Admiral of the Fleet
Development: May 2009 - July 2009
A video SWP game based on the popular 'Battleships' game. The player has to locate and destroy the enemy ships in the grid using skill and various bonuses available. Everytime they 'hit' an empty square they have to answer a question to continue. There is also a bonus 'Air Raid' game too.
Development: C++, OpenGL graphics API, Windows platform.
Juicy Fruits
Development: February 2009 - May 2009
Took an existing video Club AWP game which i then enhanced with various new features such as multi-stake multi-winline, win gamble feature and more advanced stats control. This game was also modified to comply with the new UK £70 jackpot gambling laws
Development: C++, DirectX graphics API, Windows platform.

John Parrott's Sports Quiz
Development: November 2008 - February 2009
A video SWP game using the John Parrott license. John Parrott is a legend in snooker and also ex-team captain on the popular TV show 'A Question of Sport'. The game is sports quiz-based and the player earns points which equate to cash prizes by answering sporting questions. I got to meet John Parrott too while we filmed some video and recorded audio for the game with him.
Development: C++, OpenGL graphics API, Windows platform.

Ronnie O'Sullivan's Rocket Money
Development: September 2008 - November 2008
A video SWP game using the Ronnie O'Sullivan license. Ronnie O'Sullivan is one of snookers most popular players. The game is quiz-based and the player earns break-points which equate to cash prizes.
Development: C++, OpenGL graphics API, Windows platform.

Family Guy
Development: June 2008 - September 2008
A video SWP game using the popular T.V. show license Family Guy. There is a quiz and skill based main game, a bonus game for each Family Guy character and an end game where the player can win prizes.
Development: C++, OpenGL graphics API, Windows platform.
Showtime
Development: March 2008 - June 2008
A Cat C video AWP game which has a reel-based main game and a trail-based feature game. For a super-feature the player gets to play a game with a 'Wheel of Fortune' style wheel, where they can win prizes or become bankrupt at a spin of the wheel!
Development: C/C++, DirectX graphics API, Windows platform.
Deal or No Deal : The Walk of Wealth
Development: January 2008 - March 2008
A Cat C video AWP game based on The Deal or No Deal Television show license. The main game is a reel-based game with a feature game. There is also a super-feature where the player can play the Deal or No Deal game based on the T.V. show game.
Development: C/C++, DirectX graphics API, Windows platform.
Casino Roulette
Development: October 2007 - January 2008
A Cat C video AWP game with an Ambassador wheel as the main game and a fair chance Roulette wheel for the feature game.
Development: C++, OpenGL graphics API, Windows platform.
Bangers 'n' Cash
Development: June 2007 - October 2007
A Cat C video AWP game with a reel-based main game and a feature game. The theme is based on fireworks and prizes.
Development: C++, OpenGL graphics API, Windows platform.


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Leigh Machin © 1999 - 2017 : Site last updated December 2015