Leigh Machin, Games Programmer, Website Development and Games Programming
My home page with an introduction describing my video games and website programming interests
A history of my education in web development and games programming
Portfolio of games programming work
Portfolio of website development programming work
My Curriculum Vitae (Resumé) containing all information about Leigh Machin
Photos and Videos of my travels
Messages users have left me concerning games programming and website programming
Various links, video games development, website programming, etc
Feel free to contact me about video games programming, web development or anything really!

C/C++, Visual Basic,
Direct X, OpenGL,
Web Programming,
Games Programming,
MS Windows, Linux,
PS2, PS3,
Xbox, Xbox 360

Games Programming - Bell-Fruit Games

Bell-Fruit Games - Bangers 'n' Cash
My work on the game (June 2007 - Oct 2007)

This game was written in C++ and uses OpenGL as the graphics API, GLSL for shader programming and OpenAL as the Audio API.

I was responsible for implementing the entire game. It was necessary to create a few vertex and fragment shaders in GLSL to produce some effects seen in the game; For the background fire effect, the environment mapped reels and the jackpot colour interpolation bloom effect. A basic particle system was also implemented for the rocket exhaust and explosions. 3DS models are used for the 3D reels and rockets.

The game was released on the Five-Gaming and Video-Eclipse gaming machines under Bell-Fruit's video-based 3G Gaming branding.

Click on the image on the right to play a flash-video of the game.

Note: This web based flash-video does not represent the quality of the final game, the actual game runs at a smooth high frame rate and at a resolution of 768x1024.
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Filesize: 40,859KB, Duration: 6m 39s

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Leigh Machin © 1999 - 2024 : Site last updated December 2015